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Archdemon of the Rift

Level 60 Demon Boss

Ul-Vaelor, the Hollow One, who was Saervan, Master Warden of Tor Saerith and foster-brother to the last king. He listened to the Emptiness beneath the world, and so he was heard. What sits upon the Hollow Throne wears him still. It will offer you your children. Do not answer.

Stats

Level
60 (data base level 60; monsters are rescaled to the level of the spawner they come from)
Hit points
171,600 at level 60
Damage
22–42 per hit (×12.72 in combat before your armour: ≈ 280–534)
Damage type
Magic
Armor class (defence)
126 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
76 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
45 (game units; higher is faster)
XP when killed
59,018 at level 60
Element
None (physical creature)
Family
Demon

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
60171,60022–42280–5341267659,018

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Void Rift60180 tiles SW of Null Crypt (960, 436) · 1 spawner
Spawner locations of Archdemon of the Rift on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 80 tiles SW of Null Crypt (960, 436), in Void Rift.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency3000-5000
Greater Health Potion100%Commonx5-8
Void Ore100%Commonx3-6
Equipment (random base, tier and quality)100%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)100%Tome
Void Token100%Commonx3-3
Piece of Runestone Regalia8%Set
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table boss_final: 1 roll per kill. Equipment tier follows monster level (level 60 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.