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Void Wraith

Level 42–88 Spirit Void

The souls the Vael has drunk, worn thin until they are only hunger in the shape of a person. Some still wear faces. Do not look closely at the faces.

Stats

Level
42–88 (data base level 54; monsters are rescaled to the level of the spawner they come from)
Hit points
11,513 at level 54
Damage
34–63 per hit (×12.23 in combat before your armour: ≈ 416–771)
Damage type
Magic
Armor class (defence)
114 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
64 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
60 (game units; higher is faster)
XP when killed
3,377 at level 54
Element
Void
Family
Spirit

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
425,85827–50288–534100522,060
5411,51334–63416–771114643,377
886,68154–101352–659155982,416

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
−20% damage−20% damage−20% damage−20% damage−20% damage−20% damage−20% damage

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Void Rift52–582180 tiles NE of Shattered Astral Ruins (1042, 491) · 6 spawners · L54–58
50 tiles E of Black Tower waystone (1027, 586) · 4 spawners · L56–57
40 tiles S of Black Tower waystone (970, 611) · 3 spawners · L54–55
60 tiles E of Starfall Rift (917, 462) · 2 spawners · L52
near Starfall Rift (867, 451) · 1 spawner · L52
near Wailing Ossuary (885, 525) · 1 spawner · L52
50 tiles S of Wailing Ossuary (871, 588) · 1 spawner · L53
30 tiles SW of Null Crypt (991, 400) · 1 spawner · L56 …and 2 more areas
Spawner locations of Void Wraith on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 80 tiles NE of Shattered Astral Ruins (1042, 491), in Void Rift.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency60-150
Void Shard70%Common
Void Ore10.0%Common
Greater Health Potion30%Common
Demon Horn25%Common
Equipment (random base, tier and quality)40%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)6%Tome
Piece of void_set0.20%Set
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table void: 1 roll per kill. Equipment tier follows monster level (level 88 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.