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About this wiki
This is an offline, static wiki for Aldmarrow (Godot 4 2D tile RPG), generated from the game's own data files (data/*.json), scripts and Tiled maps. The data version is v1.0.38. Every number comes from the data or code; where I could not confirm something it is listed in GAPS.md next to the generator rather than guessed.
How to use it
- Open
index.htmlin any browser, straight from a folder or the zip. There is no server, no CDN and no network request: links are relative and the search index is a plain.jsfile. - Use the search box at the top (keys: /). Tables have a filter box and sortable headers: tap a header to sort.
- The Walkthrough is hidden behind spoiler sections.
Where the facts come from
- Monster, item, spell, quest, set and recipe data:
data/*.json. - Formulas (monster stats, hit chance, tradeskill training, drop rolls):
data/balance.json,data/loot.json,data/crafting.jsonand the scripts that read them. - Controls and in-game help: the game's
HELP_TEXT, touch-control and mobile-UI scripts. - Locations: Tiled map objects (spawners, stations, waystones) in
maps/world/. - The README in the game repo is partly out of date, so wherever it disagrees with data or code, data and code win.
Regenerating
From the wiki folder run python3 build_wiki.py (needs Python 3 and Pillow). The generator never writes to the game repository.
Art
Sprites and icons are the game's own, extracted from its sheets. See Credits.