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Stashes & Houses

Your home, the storage chest, merchants' storage rules, resident houses.

Your home

Your home is the hut on the Starting Island. It holds the bed (your first spawn point), an unlimited storage chest, and a full set of crafting stations: furnace, anvil, workbench, jeweler's bench, salvage press, stove and alchemy table. The hut and the yard are a safe zone: no monsters.

The storage chest is saved with your character. Click an item on the left to take it, a bag item on the right to store it. It is the only storage chest on the map: carry things between towns in your Void Bag (which has no limit) or leave them at home. Bound items such as the dungeon keys cannot be stored.

Houses in towns

Towns have houses with roofs that open when you step inside; the people who live in them show a speech bubble while their roof is open. Interiors are lit and roofless while you are in them. Houses are homes for the town's residents; the game data has no player-owned houses. Every town (and your hut) has all eight crafting stations - see Tradeskills and the town pages.

Source: game data and scripts (v1.0.38). All guides