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Blue Slime

Level 5–6 Slime

The blue slime is cold to the touch and hungry for warmth. Children of the isle dare each other to poke one. Not twice.

Stats

Level
5–6 (data base level 7; monsters are rescaled to the level of the spawner they come from)
Hit points
91 at level 7
Damage
2–5 per hit (×2.24 in combat before your armour: ≈ 4–11)
Damage type
Physical
Armor class (defence)
28 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
17 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.8 s
Move speed
22 (game units; higher is faster)
XP when killed
34 at level 7
Element
None (physical creature)
Family
Slime

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
5482–43–6261526
6672–44–8271630
7912–54–11281734

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Starting Island53open country (195, 115) · 1 spawner · L5
open country (302, 200) · 1 spawner · L5
70 tiles SE of Starting Island waystone (256, 292) · 1 spawner · L5
Spawner locations of Blue Slime on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, open country (195, 115), in Starting Island.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency1-5
Slime Gel80%Commonx1-2
Mana Potion10.0%Common
Equipment (random base, tier and quality)7.0%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Piece of Living Ooze1%Setrandom piece
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table slime: 1 roll per kill. Equipment tier follows monster level (level 6 → tier 1, Copper; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.