← Aldmarrow home · Wiki for v1.0.39Patch notes Aldmarrow Wiki

Gloom Elemental

Level 51 Elemental Dark

Stats

Level
51 (data base level 51; monsters are rescaled to the level of the spawner they come from)
Hit points
14,538 at level 51
Damage
37–68 per hit (×12.39 in combat before your armour: ≈ 459–843)
Damage type
Physical
Armor class (defence)
120 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
61 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.8 s
Move speed
32 (game units; higher is faster)
XP when killed
3,330 at level 51
Element
Dark
Family
Elemental

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormaltakes +50%−25% damage

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Gloamreach51340 tiles N of Gloomspire waystone (801, 557) · 1 spawner · L51
50 tiles S of Gloomspire (gate) (807, 643) · 1 spawner · L51
30 tiles SE of Gloam Sepulchre (838, 722) · 1 spawner · L51
Spawner locations of Gloom Elemental on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, 40 tiles N of Gloomspire waystone (801, 557), in Gloamreach.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency61-133
Gloom Ichor50%Common
Greater Health Potion20%Common
Equipment (random base, tier and quality)25%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Gloom Ichor30%Commonx1-2
Piece of Gloomward Set0.30%Set
Dark Gem2.5%Common
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table elem_dark: 1 roll per kill. Equipment tier follows monster level (level 51 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.