
Storm Crab
Stats
- Level
- 32 (data base level 32; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 3,584 at level 32
- Damage
- 20–39 per hit (×10.76 in combat before your armour: ≈ 215–420)
- Damage type
- Physical
- Armor class (defence)
- 87 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 42 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.3 s
- Move speed
- 55 (game units; higher is faster)
- XP when killed
- 1,044 at level 32
- Element
- Storm / Lightning
- Family
- Beast
Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| normal | normal | normal | takes +50% | −25% damage | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Storm / Lightning creature
- Hits are 45% storm, rest physical
- Wounds: 30% chance to cut your healing/regeneration for 5s (×0.6)
- Nova: Storm nova around itself (radius 1, ×0.8 damage), every 9s
- Takes +50% damage from earth attacks, −25% from storm
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Sea | 32 | 1 | 60 tiles N of Pirate Cove waystone (1182, 556) · 1 spawner · L32 |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Stormbreak Cavern – common in the dungeon (L32–36)
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 20-60 |
| 20% | Common | ||
| 12% | Common | ||
| 10.0% | Common | ||
| Equipment (random base, tier and quality) | 20% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 2% | Tome | |
| 1% | Common | ||
| 30% | Common | x1-2 | |
| Piece of Thunder Set | 0.30% | Set | |
| 3% | Material | altar part, from any monster in the Pirate Isle | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table pirate: 1 roll per kill. Equipment tier follows monster level (level 32 → tier 6, Adamantite; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.