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Pirate Gunner

Level 32–36 Humanoid

Pirates trusted with the powder, which is to say the crew's least careful members. They shoot from the fort walls and cheer when they hit anything at all.

Stats

Level
32–36 (data base level 32; monsters are rescaled to the level of the spawner they come from)
Hit points
2,748 at level 32
Damage
20–38 per hit (×10.76 in combat before your armour: ≈ 215–409)
Damage type
Physical
Armor class (defence)
87 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
42 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.7 s
Move speed
50 (game units; higher is faster)
XP when killed
1,102 at level 32
Element
None (physical creature)
Family
Humanoid

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
322,74820–38215–40987421,102
363,40722–42200–38292461,319

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

Pirate Isle (L32–36)

Drops

DropChance per killRarity / typeNotes
Gold100%Currency20-60
Rope20%Common
Sailcloth12%Common
Greater Health Potion10.0%Common
Equipment (random base, tier and quality)20%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)6%Tome
Piece of Thunder Set0.30%Set
Cursed Doubloon3%Materialaltar part, from any monster in the Pirate Isle
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table pirate: 1 roll per kill. Equipment tier follows monster level (level 36 → tier 7, Diamond; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.