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Giant Spider

Level 9–12 Insect

The mother of the Spider Hollow, broad as a cart and patient as winter. The Greywold have a word for her that they will not say indoors.

Stats

Level
9–12 (data base level 16; monsters are rescaled to the level of the spawner they come from)
Hit points
743 at level 16
Damage
7–13 per hit (×7.29 in combat before your armour: ≈ 51–95)
Damage type
Physical
Armor class (defence)
54 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
26 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.5 s
Move speed
45 (game units; higher is faster)
XP when killed
147 at level 16
Element
None (physical creature)
Family
Insect

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
92164–812–24461984
123965–1021–424922108
167437–1351–955426147

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Dark Forest124near Spider Hollow waystone (153, 706) · 1 spawner · L12
60 tiles SE of Hunter's Lodge (338, 796) · 1 spawner · L12
open country (337, 883) · 1 spawner · L12
open country (286, 901) · 1 spawner · L12
Starting Island91open country (328, 192) · 1 spawner · L9
Spawner locations of Giant Spider on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, near Spider Hollow waystone (153, 706), in Dark Forest.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency3-12
Spider Silk70%Common
Health Potion10.0%Common
Spider Fang45%Common
Spider Legs45%Common
Equipment (random base, tier and quality)10.0%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Treant Heartseed3%Materialaltar part, from any monster in the Dark Forest
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table spider: 1 roll per kill. Equipment tier follows monster level (level 12 → tier 3, Iron; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

QuestLevelTownObjective
The Hollow Below16Hunter's LodgeKill ×1