
Lord of the Black Tower
The Lord of the Black Tower, who was Captain of the Watch in the days of the Crown, and is now jailer and seneschal to the Hollow Throne. He holds the crown of the Tower as a dog holds a bone: he does not know why it matters, only that it is his.
Stats
- Level
- 48 (data base level 48; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 126,650 at level 48
- Damage
- 52–97 per hit (×13.37 in combat before your armour: ≈ 695–1297)
- Damage type
- Physical
- Armor class (defence)
- 115 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 64 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.5 s
- Move speed
- 45 (game units; higher is faster)
- XP when killed
- 18,707 at level 48
- Element
- None (physical creature)
- Family
- Demon
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 48 | 126,650 | 52–97 | 695–1297 | 115 | 64 | 18,707 |
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| normal | normal | normal | normal | normal | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Summons 1× Death Knight (up to 2 alive), every 16s
- Nova: Magic nova around itself (radius 3, ×1.71 damage), every 9s
- Sweeping beam (8 tiles long, 120° arc over 2.4s), ×0.86 magic damage, every 11s
- Blinks 2–3 tiles after a 0.7s warning, every 14s
Where to find it
| Zone | Spawn level | Spawners | Areas (x, y world tile) |
|---|---|---|---|
| Black Tower | 48 | 1 | open country (472, 76) · 1 spawner |

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

- Shattered Astral Ruins – final boss (level 56)
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 500-1000 |
| 100% | Common | x3-5 | |
| 60% | Normal | ||
| Equipment (random base, tier and quality) | 100% | Normal / Magic / Rare / Legendary | odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 100% | Tome | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table boss_t4: 1 roll per kill. Equipment tier follows monster level (level 48 → tier 8, Hellstone / Frostforged; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.