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Swamp Viper

Level 13–18 Reptile

The Swamp Viper glides beneath the duckweed, and its bite brings a fever that makes Bogwater folk see their grandmothers. Some say that is not the fever.

Stats

Level
13–18 (data base level 11; monsters are rescaled to the level of the spawner they come from)
Hit points
305 at level 11
Damage
8–15 per hit (×3.79 in combat before your armour: ≈ 30–57)
Damage type
Physical
Armor class (defence)
41 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
Accuracy (hit)
21 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
Attack speed
one attack every 1.4 s
Move speed
40 (game units; higher is faster)
XP when killed
136 at level 11
Element
None (physical creature)
Family
Reptile

Stats by spawn level

LevelHPDamageHit (×combat mult)ACAccuracyXP
113058–1530–574121136
134369–1744–844323160
1889612–23107–2044928234

Champions (about 2% of spawns of ordinary monsters) have ×3 HP, ×1.6 damage and ×3 XP, better loot and +6 AC / +4 accuracy. Values are for Normal (1×) difficulty; see Combat.

Resistances & weaknesses

FireIcePoisonEarthStormHolyDark
normalnormalnormalnormalnormalnormalnormal

Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.

Abilities

Where to find it

ZoneSpawn levelSpawnersAreas (x, y world tile)
Jungle Islet15–17250 tiles SW of Jungle Islet waystone (101, 1193) · 2 spawners · L15–17
Marsh13–1816near Drowned Catacomb (334, 1066) · 4 spawners · L15–16
40 tiles NW of Sunken Grotto waystone (155, 984) · 2 spawners · L14–18
50 tiles S of Marsh Altar (193, 1067) · 2 spawners · L15
80 tiles SE of Bogwater (437, 1055) · 2 spawners · L15–16
open country (288, 963) · 1 spawner · L14
open country (271, 1122) · 1 spawner · L16
70 tiles NE of Bogwater (426, 940) · 1 spawner · L13
open country (493, 1089) · 1 spawner · L17 …and 2 more areas
Mountain Pass151open country (644, 974) · 1 spawner · L15
Spawner locations of Swamp Viper on the world map

Each red dot is a spawner (world is 1280×1280 tiles). Click a zone for its page.

Close-up map
Densest area, near Drowned Catacomb (334, 1066), in Marsh.

Drops

DropChance per killRarity / typeNotes
Gold100%Currency1-6
Health Potion12%Common
Snake Meat50%Common
Equipment (random base, tier and quality)7.0%Normal / Magic / Rare / Legendaryodds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1%
Spell Tome (random spell, tier up to its level)2%Tome
Poison Gem1%Common
Toxic Hide22%Common
Piece of Bogwarden Set0.30%Set
Bog Heart3%Materialaltar part, from any monster in the Marsh
Any Unique item (a random unique, from any monster)0.10%Unique

Loot table snake: 1 roll per kill. Equipment tier follows monster level (level 18 → tier 4, Steel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.

Quests

No quest asks you to hunt this creature.