
Kaelith, the Ashen Phoenix
Kaelith is the spark Kael set loose at the end of the Singing, and it has never once gone out. It burns, falls to ash, and rises from the ash; each time it is a little greyer and a little angrier. The folk of the Volcanic Wastes do not pray to it. They only ask it, quietly, to land somewhere else.
Stats
- Level
- 100 (data base level 100; monsters are rescaled to the level of the spawner they come from)
- Hit points
- 416,000 at level 100
- Damage
- 60–104 per hit (×6.52 in combat before your armour: ≈ 391–678)
- Damage type
- Fire
- Armor class (defence)
- 180 (blocks that share of your weapon damage: AC / (AC + 100 + 8 × your level), max 60%; spells ignore AC)
- Accuracy (hit)
- 125 (its chance to hit you = 80% + 1% × (accuracy − your AC), 10–95%)
- Attack speed
- one attack every 1.6 s
- Move speed
- 50 (game units; higher is faster)
- XP when killed
- 150,000 at level 100
- Element
- Fire
- Family
- Elemental
Stats by spawn level
| Level | HP | Damage | Hit (×combat mult) | AC | Accuracy | XP |
|---|---|---|---|---|---|---|
| 100 | 416,000 | 60–104 | 391–678 | 180 | 125 | 150,000 |
Resistances & weaknesses
| Fire | Ice | Poison | Earth | Storm | Holy | Dark |
|---|---|---|---|---|---|---|
| −25% damage | takes +50% | normal | normal | normal | normal | normal |
Derived exactly as the game does (elemental_mult): same element ×0.75, opposite element ×1.5, Void creatures ×0.8 to everything. Physical damage is reduced by AC instead.
Abilities
- Fire creature
- Its blows deal fire damage
- Hard enrage after 600 s of combat (×3 damage, ×1.4 speed, attacks ×2 as often)
- Rifts: 4 marked patches (radius 1) erupt around you after a 1.4s warning, ×1.3 fire damage, every 9s
- Breath: Fire breath (range 5, ×1.5 damage), every 8s
- Blinks 2–3 tiles after a 0.8s warning, every 12s, then casts a nova (radius 2, ×1 damage)
- Below 66% HP – "Kaelith's ash catches: the Phoenix burns.":
- Sweeping beam (8 tiles long, 120° arc over 2.4s), ×0.5 fire damage, every 13s
- Hazard pools: 4 pools (radius 7) on the ground, 4% of your max HP per second of magic damage, after a 2s warning, every 1s
- Knockback: knockback (range 2, 4 cells) after a 1s warning, ×0.6 damage, every 13s
- Below 33% HP – "The Phoenix falls to ash... and rises from it, brighter.":
- Summons waves of Magma Elemental, Hellhound (2 each, up to 4 alive), every 35s
- Rifts: 6 marked patches (radius 1) erupt around you after a 1.4s warning, ×1.3 fire damage, every 6s
- Enrage: enrages below 100% HP (×1.35 damage, ×1.2 speed)
- Takes +50% damage from ice attacks, −25% from fire
Where to find it
Volcanic Wastes (L100–100)
- Superboss: roams/sleeps at (1059, 964) in Volcanic Wastes – It circles the Volcanic Wastes; where it lands, the stone runs.; respawns every 90 minutes.
- Appears via lair.
Drops
| Drop | Chance per kill | Rarity / type | Notes |
|---|---|---|---|
| Gold | 100% | Currency | 6000-12000 |
| 100% | Unique | ||
| 100% | Common | x3-5 | |
| 5.0% | Unique | ||
| 5.0% | Unique | ||
| 5.0% | Unique | ||
| 5.0% | Unique | ||
| 5.0% | Unique | ||
| 5.0% | Unique | ||
| 5.0% | Unique | ||
| 5.0% | Unique | ||
| 3.0% | Unique | ||
| 3.0% | Unique | ||
| 3.0% | Unique | ||
| 3.0% | Unique | ||
| 3.0% | Unique | ||
| 3.0% | Unique | ||
| 3.0% | Unique | ||
| Equipment (random base, tier and quality) | 100% | Normal / Magic / Rare / Legendary | better quality +2; odds per piece: Normal 70%, Magic 22%, Rare 7.0%, Legendary 1% |
| Spell Tome (random spell, tier up to its level) | 100% | Tome | |
| Any Unique item (a random unique, from any monster) | 0.10% | Unique |
Loot table superboss_ashen_phoenix: 1 roll per kill. Equipment tier follows monster level (level 100 → tier 9, Voidsteel; ±1 tier 10% of the time). Champions roll one extra gear roll with ×4 gear chance. Chances are the in-game Bestiary rates (Bestiary.drop_table); set pieces and uniques are the global 1% / 0.10% rates.
Quests
No quest asks you to hunt this creature.